Talk:Colonies/@comment-136.228.104.26-20200625160247

Commets will be a thing too. I wonder if we can build a colony on a commet and ride it around the galaxy, launching ships everywhere.

Where will you build the first "13 colonies"?

So will this be a generation building game like The Guild series where you have to make families and new generations while older ones die of old age? If so, who needs a warp timer anymore, right? At least, not past 10x I don't think.

Will kerbals have characteristics and moods that are affected by food and activities like in the Sims series. I hope not. This is a space sim, not a life sim.

I hope there will be other strange life forms to encounter, and intelligent species too. Trade between our own colonies may be a feature, but trade with foreign empires can be even more interesting. Discovering new plants as Kerbal food sources that give special abilities too maybe.